The Best Digital Marketing Campaigns in the World: Mastering by Damian Ryan
By Damian Ryan
Social community advertisements spending is anticipated to extend to a impressive $4.3 billion in a bid to draw modern media-savvy shopper, $1.64 billion within the US alone. The top electronic advertising Campaigns on the earth brings jointly a global number of winning electronic advertising campaigns, assessing what they accomplished and the company classes realized. This functional and dynamic publication explores how companies huge and small have harnessed social media, blogs, boards, on-line video and email to spice up their model and allure customers. Following the luck in their first ebook, realizing electronic advertising, Damian Ryan and Calvin Jones current a variety of hand-picked case stories, sharing the data and ability of the world's best artistic minds. overlaying every little thing from loved ones names corresponding to Pizza Hut and Pepsi to Obama's presidential election crusade, this publication is the must-read consultant for all agents trying to embody the recent electronic panorama and research from the very best within the company.
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Additional info for The Best Digital Marketing Campaigns in the World: Mastering the Art of Customer Engagement
Rage Against the Machine heard about the campaign and threw their weight behind it in a BBC Radio 5 Live interview alongside Jon, where they performed ‘Killing In The Name’ complete with expletives, despite the BBC’s request that they refrain. The campaign took on a life of its own, and became headline news across the UK and further afield, crossing the boundaries between digital and traditional media. Big name UK celebrities such as Lenny Henry, Stereophonics, Stephen Fry, Bill Bailey, Phil Jupitus, Prodigy, John Lydon (Sex Pistols), Dave Grohl and Sir Paul McCartney all chimed in with their support, lending even more weight to a juggernaut that had grown at this stage to be every bit as unstoppable as the X Factor marketing machine.
Myspace/Bebo: a campaign profile was developed, allowing fans to post comments and receive content such as wallpapers, icons and the Primal Instinct iPhone app. ●● iPhone app: Soap developed a Magic 8 Rock app, giving the audience decisive prehistoric wisdom for use in the Primal Instinct game – and in the mating game at large. ●● PS3 and Xbox Live: in-game advertising spoke directly to the brand’s target market. ●● Ralph and FHM: periodicals for the ‘modern caveman’ provided promotion and more unique game codes to drive online participation.
The mating game is, of course, as popular as ever with Australia’s young males, but the way people play that age-old game has evolved. To connect with them effectively, Lynx’s strategy needed to evolve too. Market research demonstrated that the target demographic were also passionate gamers and extremely social online users: ●● 97 per cent of teens aged 12–17 play computer, web, portable or console games; 50 per cent played games ‘yesterday’. ●● 73 per cent play games on a desktop or a laptop computer.